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Andrew Moss Game Art - Mercy
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Topic: Andrew Moss Game Art - Mercy (Read 165 times)
AMoss -TheBard-
Newbie
Posts: 18
Location: Long Johns Silver
Andrew Moss Game Art - Mercy
«
on:
November 10, 2015, 07:55:26 am »
So here it is! The result of hard work and time mismanagement...
Though I really enjoyed making the model, if I could do it all again I would begin with a base model in Maya. Clearly I'm in need of more practice with the topology brush and lowering polygons. The ending count was at 17000 tris. Far over the allowed limit.
Logged
Ay fam, check out my mixtape. It spits hot fire
http://artistandrewm.weebly.com/
(not an actual mixtape)
---------------------------------------
The songs I sing are songs you'll never hear.
KianaBlakely
Newbie
Posts: 9
Location: Arizona
Re: Andrew Moss Game Art - Mercy
«
Reply #1
on:
November 10, 2015, 07:19:49 pm »
Hey there! I'll just keep it short and say to maybe adjust her body proportions. Make her shins a little longer, torso a bit more petite, touch up on the breasts, and tone down the lats a little bit.
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speedohiko
Newbie
Posts: 9
I will face god and walk backwards into hell.
Re: Andrew Moss Game Art - Mercy
«
Reply #2
on:
November 12, 2015, 12:06:23 pm »
Her hips could afford to be widened a bit and her waist could afford to be a bit smaller, as well as adjusting the leg proportions a bit, but overall I'd say you did a fairly nice job.
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// don't fall in love with the moment and think you're in love with the girl //
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