evit3D

General Category => Archive => Topic started by: AMoss -TheBard- on November 10, 2015, 07:55:26 am

Title: Re: Andrew Moss Game Art - Mercy
Post by: speedohiko on November 12, 2015, 12:06:23 pm
Her hips could afford to be widened a bit and her waist could afford to be a bit smaller, as well as adjusting the leg proportions a bit, but overall I'd say you did a fairly nice job.
Title: Re: Andrew Moss Game Art - Mercy
Post by: KianaBlakely on November 10, 2015, 07:19:49 pm
Hey there! I'll just keep it short and  say to maybe adjust her body proportions. Make her shins a little longer, torso a bit more petite, touch up on the breasts, and tone down the lats a little bit.
Title: Andrew Moss Game Art - Mercy
Post by: AMoss -TheBard- on November 10, 2015, 07:55:26 am
So here it is! The result of hard work and time mismanagement...

(http://i.imgur.com/dbmjJK4.jpg)

Though I really enjoyed making the model, if I could do it all again I would begin with a base model in Maya. Clearly I'm in need of more practice with the topology brush and lowering polygons. The ending count was at 17000 tris. Far over the allowed limit.